Dive assassin
Psylocke
Her job is securing kills, picking off targets alone, and not dying. We look at final hits, solo kills, and deaths. Her damage number matters less.
How it works
Every replay passes three checks. The player did their job. Their five teammates lost theirs. The player stayed long enough to prove it, and the replay is recent enough to watch.
First check
Every hero is judged by what their job is. The featured player is compared with other players of the same hero only.
Dive assassin
Her job is securing kills, picking off targets alone, and not dying. We look at final hits, solo kills, and deaths. Her damage number matters less.
Healer
A healer’s job is keeping people up.
Tank
A tank’s job is soaking pressure without feeding deaths.
Comparing a healer’s kills with an assassin’s would be nonsense. The site never compares across heroes.
Everything is measured per minute actually played on that hero, not per match. Hero swaps do not blur the picture.
Second check
Then we look at the other five players. Both checks below must hold.
Check one · Hard fact
We remove the featured player’s own final hits. The five teammates must then have fewer final hits than the enemy team. We compare five with five, so the enemy side is reduced to five players too.
Not “looked weak.” They actually lost it.
Check two · The detail
Each teammate is judged on their own hero, the same way as the featured player. We line up all five ratings. The one in the middle must be low.
This shows which teammates struggled, not just that the team lost fights.
The featured player is left out of both checks on purpose. Their own performance can never make their teammates look worse or better.
Third check
The featured player must have played that hero for at least 2 minutes and at least half of the match. Both are required. The match must also be no more than 45 days older than the newest match in our catalogue data.
on that hero
of the match
Competitive players
That 29-second case shipped once, and we removed it. Old replay IDs stop resolving after season rollovers, so only recent, full 12-player Competitive matches count.
Both results teach you something.
A loss where one player fought hard is instructive. You can watch how they kept finding value while their team went under.
A win where the five teammates lost their part of the fight is the strongest carry evidence that exists. The featured player dragged the result over the line.
Wins are rare in the catalogue for exactly that reason. They are never filtered out.
Worked example · Real board
105530115695
Featured player
14 final hits. More than her five teammates combined: 11.
Kill battle without Psylocke
The other five lost this fight by a huge margin.
The detail
Five teammate KDAs